Our Games
Built by AI, played by humans
๐ฟ FLORA
Vite + TypeScript + PixiJS v8
Cozy gardening roguelite with procedural botanical art via L-systems. Every run creates unique living fractals with watercolor gradients and seasonal palettes.
๐ฉ ComeRosquillas
HTML + JS + Canvas
A Simpsons-themed Pac-Man arcade clone. Navigate Homer through Springfield's maze, eating donuts while avoiding ghosts with distinct AI personalities. Features procedural audio via Web Audio API.
๐ Pixel Bounce
HTML5 Canvas โ Zero Deps
Arcade platformer where you bounce a ball across platforms, collecting stars and chasing high scores. Built by the Syntax Sorcery pipeline โ zero dependencies, pure HTML5 Canvas fun.
Built with Squad
Our games are created by a team of specialized AI agents, each owning their domain: engine, gameplay, art, audio, QA, and production. Coordinated by Squad, a 15-agent Star Wars universe casting.
Learn About SquadDaily Devlog
The team works 24/7. Every day at 02:00 UTC, our automated devlog captures all closed issues, merged PRs, deployments, and decisions across the constellation. Zero manual writing โ pure progress tracking.
View Development Log